Starcom: Unknown Space v21519

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Starcom: Unknown Space v21519
  • ОС: Windows 8/10/11
  • Процессор: Core i5 2.3 GHz+
  • Оперативная память: 6 GB ОЗУ
  • Видеокарта: 2 GB Direct3D 11 Capable video card or better (see additional notes)
  • DirectX: версии 10
  • Место на диске: 3 GB

  • 93% из 735 отзывов в Steam позитивные
Starcom: Unknown Space — это экшен-RPG, сочетающая в себе исследование космоса, строительство кораблей и динамичные тактические бои. Погрузитесь в огромную открытую вселенную, наполненную инопланетными фракциями, борющимися за власть, странными мирами для исследования, загадками для расследования и зловещим врагом, угрожающим галактике древней силой.

  • Starcom: Unknown Space v21519
    Размер1.7 Гб
    Последняя информация об изменениях из Steam от 07.03.2025

    Weekly Update: Mar 7, 2025

    Last week I mentioned I was getting over an illness. It doesn't seem to have been Covid or the Flu, just a really bad head cold. Maybe due to not having had one in over five years, my immune system was out of practice? Still not 100%, but definitely feeling much better-- thanks for all the well-wishes. On Tuesday I updated the default build with a series of patches that had been deployed to the opt-in branch, addressing minor issues since the last major update. I have a fairly robust testing procedure that has mostly avoided major issues hitting the default branch. But mistakes happen and this time some recent change had broken the music system. Game and UI sounds are handled using Unity's own sound system, but music is handled using the 3rd party audio middleware "Wwise". It's a fairly complex tool with a lot of settings and things that can get upset, so I had a panicky spell trying to figure out what broke. Fortunately, it turned out to be something really simple: I had accidentally set the "enable Wwise" toggle to "off". Within a few hours of players reporting the issue I had a hot fix uploaded. Not exactly game-breaking, but a major issue in my categorization and a stressful few hours. In other news, the Russian and Ukrainian volunteer translation teams have gotten the game into a solid state for their respective languages-- I've now marked both those languages as supported. A big thanks to those players for having dedicated their time to improving the localizations and also identifying outstanding missing symbols! The combined update list for recent patches up through ...

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